Trying to get started on rough sketch animation ideas while I help out other people with their projects and to just generally have more to show.
Started this animation of Rochelle kinda giving attitude… I’m going to try and voice her myself (already used a reference of myself for this)
Month: February 2020
Keshaun Model Reference
Compilation of different angles from the Keshaun Model I did a few months ago – I don’t really know if I’ll do 3D animation any time soon but I intend on doing sculpts of my characters heads at least like this, for reference 🙂
Endless Rivals Shot
Did this rough animation shot for Leo’s film
Attempted lip sync for one, but it was hard to do his style ;-;
His blog: https://leonartblogcom.wordpress.com/
Keisha Backflip Tie-down
Got Keisha’s shape for the most part sorted ready clean at least somewhat and add colour
Back flip Sketch
I’ll get this tied down eventually…
Reference used
Back flip Sketch frame tests
Put Keisha on top of the motion study and just seeing what frame count looks cool
Going to mix these up for faster/slower movements
Twirl Progress
Tied down the character and figuring out colour and shading for clean up
Twirl Rough – TVPaint camera
Idea, just did key frames and sorted out the camera.
Sketch, added more in-betweens and info
Rough, figured out the characters proportions and animated secondary action on separate layers.
![TD1](https://mudavayeblog.wordpress.com/wp-content/uploads/2020/02/td1.gif)
Thennn when I started doing tie downs I had an issue… cause I had animated the character on 2s and the camera was on 1s… the character was struggling to keep up with the camera.
Soooo I tried to move the character each frame but it looked weird, then I did some really rough extra frames… but animating this on 1s would take a very long time (Although it’d look really good)
![TD CameraRender](https://mudavayeblog.wordpress.com/wp-content/uploads/2020/02/td-camerarender.gif)
So in the end I changed the camera parameters to be 12FPS and exported that then stretched the frames. There are some posing things to fix but they’re easily done.
Backflip | Keisha Electric (Rough)
Keshaun Walk Cycle
Walk cycle practice. This took way too long
I see the inconsistent lines also, Jojo pointed them out as well and helped so later I can get better at clean up; I just need to make sure I have the shapes tied down before going attempting to make final lines.
Walk Cycles (Rough)
Currently working on tying down these rough walk cycles, but if I don’t finish them tomorrow evening I’m moving on to more Story Boards and Animatics of the scenes I have planned, so that I can get them sorted asap, then I can come back to cycles afterwards.
Cycles are harder for me because they mechanics have to be accurate otherwise it breaks… animating simple motions and faces is more fun I think.
Character stuff
Drawings of Octavia and Alex, trying a quicker way of colouring
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