Octavia Loop Rough

Showed this to Jojo last week and he suggested I add/change the key frame of the punch because it happens a little bit too quickly, and also move the camera, that’ll require slightly extending the dimensions of the animation though eventually.
In doing the punch changes I noticed some other problems, when she retracted the punch originally it looked WAY too stiff, so I had her rotate her wrist after doing so.
I also need to warp her entire body because it’s slanted (need to work on that in general and remember to flip the canvas when drawing)