XGen WIP (Alex)

Poorly rendered shots of Alex’s hair at the moment that I’m working on for the XGen workshop…
It takes a very long time and I’m only making the base at the moment. I was struggling to get the hang of it to begin with, but I’ve found that starting the hair from back to front has so far been much easier for me
At the moment she looks kinda like Walder Frey so I need to finish this when I get the chance

Winter Ident (Cleaned)

Winter_Cleaning_HalfwayEnd_Uncoloured

Cleaned the lines on for my part of the Winter Ident for Finger Industries. The next step is just to colour in my bit and then I should be done, maybe fix a few things here and there to make the animation flow a little bit better, most of our group is working hard to do their parts too.

Getting the rolling log character to look like it was rolling was really hard, and because I didn’t want the flow to change too much I just drew him three times in three different ‘roll positions’ and I’ll add smear frames in places when doing the colouring.

Rochelle – Outfit Concept

I’m going to be working on a personal character model/rig as well over the next few weeks/months of my character Rochelle… did a few drawings thinking of different outfits she wears in my story. Hopefully with this my character modelling, rigging, texturing and rendering skills will improve 🙂
Planning on getting the foundation sculpted before the 22nd in time for Rob’s XGen sessions on hair in Maya

Jack Morph

Working on a morph animation of my character Jack over time

First image is the cleaner version of it, I feel like I was able to get a little bit more personality in each of his different forms/designs over time (the eye roll in the 3rd form, the inattentiveness in the 4th and the confidence in the 5th)

jackdevelew

Not a fan of the colouring tools on TVPaint… so I’ll try and colour it in Photoshop or Animate